Archive for the ‘Xbox 360’ Category

Xbox 360 price cut at the wrong time? Marketer says it is a negative move

August 27th, 2007

Recently Microsoft announced an official price cut across their Xbox 360 SKU’s, while MS themselves claimed it was a positive action as they held on for so long without price cutting, a marketer has come forward to say that the price has a number of downsides. Firstly it implies the product is losing added value, it indicates to competitors that sales are not as good as expected, MS has to compensate for the retail stock and suggest a new product is coming soon. One could easily argue that all of these points are applicable to the Xbox 360, and that with Halo 3 and the introduction of the Elite, was the price cut kicked in at the WRONG time by MS?

Quote:
Analysis: As a marketer, the last thing you tell your management to do is to cut price of your product. Despite the expected generated sales increase, it might generate more downsides that expected:

- Your product is losing added value
- You give the market a signal your sales might not be as good as expected
- You have to compensate for the retail stock
- It might announce a new product coming soon

In addition to those points, the timing of such a price cut is extremely critical. While some of us could agree a price cut for the back to school season is a good idea, some others will argue it was not needed because of the future Halo 3 release and the recent Elite version announcement.

Cutting the xBox prices drives more negative attention than expected. Sony PS3 is still more expensive and suffering from sales issues and Nintendo Wii still leads the market. This price cut will not have a significant impact to change it.

News Source: glgroup.com

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Sony's back for more, running BioShock DRM with a rootkit

August 26th, 2007

Internet reports indicate that the Sony owned SecuROM protection used in Bioshock comes complete with a rootkit for the Bioshock installation on BOTH the demo and full retail version of the game. Understandably this has angered a lot of gamers.

Quote:
BioShock is undoubtedly a critical darling, but it’s not without its share of technical woes. 2K Games is already on the ball with the widescreen field of view “issue,” and has even slackened activation requirements, allowing for up to five SecuROM activations per copy of BioShock. Unfortunately, activation problems go deeper than that, since the Sony-owned SecuROM has deemed it necessary to pack in a rootkit with the BioShock installation, both for registered versions of the game and, inexplicably, the demo. We would’ve hoped 2K games chose its DRM provider carefully, and screened for such shenanigans, but Sony’s SecuROM really has no excuse, since we’ve certainly been down this path before.

News Source: Engadget

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